This is where I will write about this NPC from Malm. Just some basic things.
For now, happy if it just publishes. Watch this space when I get regular Internet access after 17 April
When we woke up to have breakfast Aurick, Dusty and Alex told us they had to go to visit Dusty’s family.. I don’t believe that, I know they are just scared by the dangers of our adventures and intimidated by my sharp skills.
They took their cash and equipment, and even that dammned pocket watch. Cheap Klavisyes [half elfish term] ! at least I convinced them to leave the map to us, we should forget about them.
Foldur, Best Friend and me decided to have breakfast and discussed what to do next. We decided to go look for that leather armor Foldur so much wants, and also my so expensive silver arrow. Just when we got out we met 2 characters: an unusually tall elf, wandering around with a fishing pole; and one other elf dressed so shiningly as a cleric. He was carrying some religious banner.
We bumped ino them and discovered that the cleric (Garen) was sent by his god Frey to talk to Malm’s Lord.. I just couldn’t resist such ridiculous quest and offered him to help him. The tall elf went away and we accompanied Garen to the mayor’s house to see if we could get an audience.
He wasn’t there. But my great perceptive skills allowed me to identify a secret door on the tree that serves as wall for this bad-tasted elven house. I asked Best friend to inspect it: he then tried to pick the lock without searching for traps first. Luckily there was none and as we opened we discovered a ladder going up the tree.. and the mayor cautiosly waiting for our actions. He got in a conversation in elven language with our new friend the cleric.
The mayor said he will grant Garen an audience with these land’s lords if he helps us (me) clean up the castle from goblins. “Finally !” I thought, we went for the tall elf , our armor, my silver arrow and headed to the castle around 12:00 pm
We got in there, trhough the standing tower to the right. This outpost served as a keep and our new tall friend suspected a secret exit (for us, entrance) being there. We did find it and managed to open it. We then found a second door and as we opened it (with great effort) 12 goblins awaited there and inmediately attacked us!
The battle
“To arms I!” – I ordered my bodyguards. My loyal servants: Foldur, The tall, Garen and Best Friend quickly drew weapons and proceeded to battle. The fishing pole this elf had happened to be a disguised longbow!
There were 2 goblins unprepared for battle at ground level and 10 others on platforms armed with crossbows.
I got hit and had to take a healing potion, the tall one also got hurt.
Foldur, towering us all, used his shield and protected garen while he casted a deadly burning hands spell at one of the platforms; best friend rushed to another of the platforms. Inspired by my great call to arms the tall hit the goblins and so did the cleric with his spell. As the 2 goblins at ground level rushed towards us Foldur sliced through them violently one by one.. I swear I never saw creatures being cut so symetrically in so little time. In the meantime the tall one and I shot down two more goblins, two more were burned to death by the cleric.
We also got hit and healing was needed from the cleric. After that, the cleric revealed that the ugly banner he carried everywhere was a magical short/long spear which switched its length as he verbally commanded it with ridiculous words. This guy.. follows a rather odd religion..
Afterwards there was a moment of peace in battle as the 4 goblins in the farther platforms disappeared from sight. Foldur rushed to check were they were but they have had decided to charge at us from other direction! The engagement seemed a bit dire as they attacked the elf and me while Best friend was in one of the platform and the cleric was not in the way. The elf then casted ray of frost to one of the goblins while the cleric and I were defending.. it seemed as if we were going to take more unnecesary damage.
Three of those feeble beasts had surrounded the elf, but it was Foldur who suddenly appeared rushing into battle; crushed the seysasis out of them and again split them in two. The battle ended with a kill count:
End of battle.Foldur saved the day, he’s just too big for these creatures.
But of course the victory is also attributed to my battle insight and great skill. The party gallantly thanked me for this and swore eternal service. While looting we decided to not go further and instead head back to the inn as we were hurt and out of spells; Foldur discovered one trap and I another. “Don’t we have a thief among us? He should check for traps!” I thought to myself.
At the Inn Stride told me that it would be wise to look for an alternative entrance to the place we visited: sappers had dug a tunnel in the siege that took place not long ago..
Stride is.. maybe unconsiouslly becomming my mentor. Even great naturally born rangers like myself have to have one, and after this battle I am confident I can learn and increase my power under Stride’s mentoring.. I feel I have like A THOUSAND reasons to do so. In the other hand I think the rest of the party is not ready for such advancement yet.
We will all collectively pay for my training I say! the talent must be rewarded. Tomorrow me and my personal squadron will go killem all, I will hardly sleep tonight.
Here, the message wrote by Nestor:
“I will not write this in third person, and needless to say I do not have an assistant to do this for me.
What I do is look continuously for new things, always wanting to see the beginning and end of each tale. Maybe that is why I have lived in 4 different countries already, [somewhat] speak a few different languages, can program software and even have a session of video games and tennis in the same day. Even my music taste is incoherent and awkward.
However, I am happy in Poland since 2009, with no plans of leaving any time soon and welcoming the snow and gladly spending time with other expats.
This is the first RPG (tabletop) I ever play, being a mestizo I chose to be a half-elf. With my outstanding combination of great skill and with high quality beyond belief dice rolls, Dylan has become the top premium super extra combo hero of the party. Notably, Dylan is the the party’s tracker, bow user, critical decision maker, dragon slayer, tactician, strategist, cook and most importantly: source of inspiration for the rest of the party members.
New players are suggested to follow Dylan’s ways.
This said I think it is clear I’ve enjoyed this experience! ”
R. A. was a corporate public relations counselor when he experienced a career change after coming to Poland in 2001, eventually accepting he did not fit to the cutthroat local business model that invested this satellite of Reagan’s “Evil Empire” with rampant nepotism and bagmen. While the artery of his career financially bled him out over 10 years; he provided English-language conversation practice to many companies who sold his service to innumerable unmotivated and unprepared students in every dust-ridden corner of Warsaw where he traveled to many unheated, coffee-less conference rooms filled only by the sound of one hand clapping at 7am. Inevitably insolvent and indentured into declining health, he transitioned to a starving author reasoning he was halfway there anyway. The bitter lesson harkens back to Ronald Reagan’s story of The Little Red Hen: market capitalism disassembled by rampant socialist cultural programming and an unproductive, resource expending hampster wheel. Tear down this wall, in deed.
Today R.A. focuses on activities to develop his creativity with the financial blessing of his long-time Polish girlfriend and the social support of his tabletop RPGs players, who inspire and entertain him. He is in a different world now, the World of Greyhawk, and the air is better there.
He plays all the non-player characters and describes the scenario, which the players experience. He especially likes playing with people who have never played RPGs before.
The Premise:
Greyhawk, September 517
(We follow our Julian calendar to keep season familiarity.)
1st level adventurers find themselves arriving at Malm, a trade crossroads deep within the dark Elfwood of Celene, the kingdom of the Elven folk. Here they begin to discover secrets that will eventually lead them, in unexpected ways, to the dimly lit corridors of power within the Elven Realm: Alfheim.
The area is dangerous, as many hazards logically cohabit regardless to the whims of a wandering hero. 1st level adventurers need to rely on their wits more than their force in order to live to fight another day.